Lis ca Alessa, c est en anglais mais si ca peut t aider... moi je continue de mon coté a essayer...
The latest version: 0.48 Beta.
Program Size: 1.45MB download, 3.7MB uncompressed.
To install:
Extract the contents of the ZIP archive (keeping the relative file paths) into a Folder ie. C:/WoWModelViewer/
You can use WinZip, Power Archive, PKZip or any other utility you prefer to extract.
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To open 1.11 patch mpq archives, you MUST use 0.48 or later versions. Earlier versions will NOT be able to open the patch archive.
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CAUTION:
If you have a P4 with HyperThreading and an NVidia graphics card, you may have to upgrade your drivers to 81.98, the current WHQL version. Otherwise you may have problems with instability and the program crashing when trying to load models.
INFO:
If you are having GRAPHICAL problems, it is most likely individual video card and/or drivers related problem. Please try playing with your display configuration (including disabling "Use HW Acceleration" and "Use Anti-Aliasing") and possibly trying newer and older video drivers.
If you are having STABILITY problems, please post what you are doing to cause the crash including OS / CPU / Video Card(s), aswell as including any info that is not typical, ie. using Dual Monitors.
If you are having problems please check the LOG.TXT file which will be in the same directory at the program.
This log should contain useful information which may allow you to see and correct the problem.
If you are still having problems feel free to contact me at jsteele05 A T gmail.com, please also attach the log.txt and any other debug files (*.dmp and *.xml files if the problem is a crash)
Changes :
* Added command-line options.
"-m " to load a model, ie. "wowmodelviewer.exe -m creature\pig\pig.m2".
"-mo " to load a model and automatically output a screenshot. - Requires a video card that supports FBO / PBO.
* Added missing tabards.
* Added a GUI specifically to attach and embed 'arrows' into character models.
* Added text colour-coding to the File Tree representing where the file was loaded from.
- Black = Original, Blue = Patch, Red = Patch-2, Green = Test Data.
* Added support for PixelBuffers and FrameBufferObjects (Must also be supported by Graphics Card and Drivers)
- Used in conjunction with saving screenshots and making gif animations.
- This new addition also completely fixes the problems with the Alpha for PNG saved images for cards that support 'Frame Buffer Objects'
http://www.delphi3d.net/hardware/extsupport.php?extension=GL_EXT_framebuffer_object%29.* Added extra error checking when using "NPC Skins", so that when scrolling through the skins it will limit the scope to whats actually available.
- This fixes the "Assertion Error: Abort Retry Ignore" screen from poping up and the hair/model turning white.
* Added Toggle to enable/disable hardware acceleration, and removed the -nohw command line.
* Added the ability to Save and Load your interface layout.
* Can now disable (some) hardware acceleration by adding "-nohw" to the command-line.
* Changed it so "Show Feet" is automatically toggled on when loading a tauren or troll.
* Changed "Load equipment", so that it no longer clears the current equipment.
* Enabled anti-aliasing (if supported, and not already enabled).
* Added a toggle for anti-aliasing, requires a program restart to take effect.
* Fixed 'Show Mask'.
* Fixed the textures on the individual items (again).
* Fixed certain additions to various equipment, such as the 'sash' thats part of the Devout Shoulders.
* Fixed Sorcerers Robe on female chars.
- 'Unisex Texture' versions are used in preference over gender-specific.
* Fixed the order in which equipment is rendered (ie. Robed Sets). Hopefully its now identical to how it looks in-game(?)
* Fixed Guild Tabard designs so they are now saved with the rest of the equipment when 'Save Char' is done.
* Fixed Lights so they (should) now update correctly.
* Fixed a 'clipping' problem with various translucent weapons (ie. Phantom Blade) when held in right hand and left handed weapons.
* Fixed a bug which was causing the program to freeze when loading Mechstrider mounts.
* Fixed a few memory leaks.
* Fixed 'Load Sets' so when a set is loaded it now also clears the hands aswell.
* Fixed 'Load Equipment' so that when an equipment file is loaded, it will only load the equipment - not clear any.
* Improved the display of the various Cloth Robe/Glove combo's.
* Made adjustments to Particles (for better or worse, you be the judge).
* Minor fix to Patch Archive file names, for case senstivity.
* Switched over the docking control to wxAUI, easier to use, elegance, supported.
To Do:
- Colour code the item list based on quality, common, rare, epic, etc.
- Allow for screenshots to be saved at custom sizes.
- Add key bindings to animations.
- Animate certain particles.
- Add the ability to add more than one model by Loading a model.
- Save/Load Equipment filepath so its saved in session.